No matter, I move up our tanks to the bridge in one giant cluster, careful to keep them backed up with AA because I know the actual planes of the Great Plains Federation are still a deadly airforce. The enemy then catches sight of our BTRs and sent out a few Bradleys to deal with them in this game Bradleys are considered to be 'scouts' but they're deadly enough to hurt most things, even if they can't take much damage in return.Įither way, the BTRs don't put up much of a fight before evaporating. And what do we get from it?Īnother BTR-90! Woo! Which leaves me to deal with that hummer, possibly with more overkill than otherwise appropriate. So I sent our BTR-90 out near Boulder, where the humvees appear to come from, only to discover more Russian aid. And then they hit us with the same corrosion spray we're so fond of using. On the GPF's next turn, they send out another scout, which probably pissed itself at the sight of the guns on all our Stuarts. I'm not really expecting much hostile activity, however, given that the Great Plains Federation has lost so much in the past.
Since I didn't have the money to replace our infantry yet, or even buy a cheapo humvee, and we're considered too mean by the other powers to generate partisans, I didn't have any real scouts for this mission. Since we send these toys back to Russia at the end of the battle and are not allowed to keep them, I tend to use them as suicidal scouts. I was starting to think the bloody Ruskies were favouring the other powers, given how one-sided their landings have been. Oh, look, the Russians have airdropped something right into our starting territory. For instance, if I do well here, I have to start replacing the artillery we lost so long ago. Those very nearly turned into Pyhrric victories in fact, if I had done better we'd have a new A-10 Warthog to play around with instead of me having to keep buying up our losses. I still have bad memories about our assault on the Dakotas and their defense against the Texans. I do not approve of being pestered by scout units, so I deal with it with the glory that is our Stuart Main Battle Tank.Īfter which, I pull our defensive line back around our anti-air defense. It's fantastic for burning cities to the ground but I don't want to hurt our own people in this mission.Īt the start of the next turn, the hated Great Plains Federation occupiers sent out a humvee to Fort Collins to pester us. What it does is target all the hexes surrounding a unit of your choice with a level 18 attack, which is almost equivalent to being bombarded by B2s, and everything in those squares takes damage for two turns afterward. Oh, and if you pay attention off to the side you'll see the newest toy in our arsenal, white phosphorus - it's really, really potent. This is the situation on the first turn, followed by the second. I deployed it, making sure the chaparrals covered the Stuarts, on I-25 just North of Fort Collins and Greeley - the plan being to swing through over the bridge, into Boulder and then clear our way to Denver. We have quite the deadly attack force here. I'm French Canadian by birth, and have never lived in the United States, and I had absolutely no idea that Denver had anything of importance in it would someone explain to me what this building is, please?Įither way, with the money we saved from not attacking the previous turn, I purchased a few extra Stuarts and some chaparrals to make up for our losses. You might not have known this, but apparently Denver Colorado has an important landmark in it. I approached by the North, by the way, since it seemed like it was the best area to cluster into instead of chasing random spots willy nilly. Here are the pre-battle maps and such like, as I always present to you, with attack directions and what have you thrown in. Besides, what business does a faction named after the PLAINS have for you, oh mountain dwellers?
Worry not, Arcadians, the cruel yoke of the Great Plains Federation will be turned aside and you will be free to play among the pine trees once again. By popular demand, I set out the noble forces of Pacifica to reclaim Arcadia and do so with minimum damage dealt out to the good people of one of our original territories.